Tag Archives: AI

Platform – Random AI Jumps

Created for a user on the forums this quick example shows how to use timers for making an enemy AI jump at random intervals.  All enemies are the exactly the same but each has a random time to their next jump, something the user was having problems with.



Platform – Basic AI 2

This is an expanded version of the Platform – Basic AI example.  In this example our AI will also jump a single block gap (64 pixels) and will turn around if it comes to a gap that it is too large to jump.